What Can Be Learned From User Frustration With Tech Support
How much of the public’s current woes with technology (and services) could be alleviated by better documentation?
Leaving the topic of product design (which is where problems are really started…or averted) to folks like Creating Passionate Users, I’ve long believed that better documentation and better product testing could go a long way toward reducing user frustration and help desk overload.
On the January 28 episode of “60 Minutes,” Steve Kroft profiled the Geek Squad in his story titled, “Get Me The Geeks!” There were two comments that stuck out to me as a tech writer. One came from Geek Squad founder Robert Stephens:
“It takes time to read the manuals. I’m gonna save you that time cause I stay home on Saturday nights and read them for you.”
The other comment came from survey results cited by Kroft:
“According to one survey, 29 percent of all callers swear at their customer service representative, 21 percent just scream. The rest presumably are too exhausted to do either.”
I would modify Stephens’ statement to say, “It takes effort to read the manuals. More effort than it should.”
In the environments where I’ve written technical documentation, users would consult the online help first. Then a manual (or two). Then the knowledgebase. Then the tech support line. With each step they had to take through that progression, their frustration (and, sometimes, agitation) increased. So the survey results don’t surprise me. As a user, they don’t surprise me either. I would never swear at a customer service rep, but there have been times when my frustration — over setup issues with Web hosting or my DVD/VCR player, over driver errors with my printer/copier/scanner, with Adobe Distiller messing up fonts in PDF files — has been readily apparent. The frustration has come after sorting through manuals and knowledgebases that either don’t cover something at all or bury it beyond reasonable explanation. It increases when a knowledgebase FAQ tells me that such-and-such manual covers something when it really doesn’t.
Documentation shouldn’t be such an effort to read. It doesn’t need to be something that people feel they have to plod through. It doesn’t matter if we’re talking about reference information for a relational database system or FAQs designed to help people who are registering their business as an LLC in their state. Documents designed to help people shouldn’t be painful (mentally speaking) for them to read.
When users search for help, what are they scanning first? Right…headings. And this is where the notion of “invitations to read” comes in. A heading anywhere in any document — whether it’s a user guide, marketing brochure, white paper, or something else — has to give readers a genuine inkling of what they’ll find in the text below it. When you consider that most documents are being flipped through by readers who are busy, distracted, frustrated, or outright agitated, it makes it all the more necessary for headings to be clear and useful. If they can be creative and pithy, great. But clarity and usefulness are more important.
Michael Stelzner once wrote about the three-second rule in marketing — a title has three seconds to grab a potential reader. (The three-second rule is even bleaker than the five-second rule I’ve worked from for years.)
I’m convinced that marketing’s three-second rule is equally applicable to titles and headings in any document, including user documentation. How ’bout you?

tag this


February 10th, 2007 at 8:30 am
Hi Whitney
It’s more than the doco or support… it goes back to the software. If you have time, take a look at David Platt’s “Why Software Sucks” website (http://www.whysoftwaresucks.com/) and Suckbusters blog (http://www.suckbusters.com/). You can also hear him speak on this in a podcast available from IT Converstions (http://www.itconversations.com/shows/detail1694.html)
The interesting thing is that Platt is a developer!
Yes, we can improve doco and support. But when the interface is unusable or unnecessarily complex, then all the good doco in the world won’t save it. For a great example, see Joel Spolsky’s article “Choices = Headaches” (http://www.joelonsoftware.com/items/2006/11/21.html).
February 11th, 2007 at 5:35 am
You are right, Rhonda. While documentation and support can do a lot to help users, there’s only so much bad design that they can “make up for”.
I’ve written docs where how-tos were cumbersome not because the process itself was complex but because the navigation between functions, windows, and dialog boxes was. In a good product design, the procedure should have only required 7 or 8 steps. Because of the navigation issues, we were faced with 17, 18, 20 steps — forcing me to find creative ways to break up the procedure into “mini-procedures”.
What gets me is that after all the progress that the usability field has made in the last 8 to 10 years, we’re still seeing so many instances of bad product design entering the marketplace each year. And after all the progress that the techcomm field has made in the last 10 to 15 years, we’re still seeing some companies shipping products with documentation that looks like no one put much effort into it.
Thanks for the links…will definitely check them out!